Tremor
From Elanthipedia
| Abbreviation: | TREMOR | |
|---|---|---|
| Prerequisites: | Anther's Call or Sure Footing | |
| Slot Cost: | 3 | |
| Type: | standard / debilitation | |
| Difficulty: | advanced | |
| Prep (min/max): | 15 / 100 | |
| Valid Spell Target: | PC, creatures | |
| Description: | The Tremor spell shakes the very ground, knocking over anyone without the reflexes to remain on their feet. It may only be used outside, as the consequences of unleashing seismic forces inside a building or cave would be very unfortunate. With higher levels of skill, the caster can choose to strike just a particular target. | |
| Effect: | Pulsing balance reduction, possible knock-down or knock-back. | |
| Example Messaging: | You gesture.
The earth beneath your feet begins to shake violently! | |
| Contest Type: | magic / fortitude | |
Notes
- Single-target effect can be cast indoors.